Learn Spelling, Reading, and IPA
This app has easy-to-use word lists of English words arranged by vowel and consonant type.
This app has four infinite work books.
This app has two learning tools.
The four learning activities
The four infinite workbooks are available from a quickstart menu in the first menu. There are four blue diamonds that can be pressed in the top title each of which goes to one of the infinite workbooks.
The four infinite workbooks can normally be reached through the 'Simple Vowels' or the 'Simple Consonant' menu. A vowel or consonant type must be chosen in menu lvl.1. Then a subtype must be chosen in lvl.2 (making sure that the blue star isn't highlighted which allows for the sounds to play when the buttons are pressed.) Then the 'go' button must be pressed to go to the learning activity menu. The buttons 'Speaking', 'Listening', 'Matching', and 'Scramble' must be pressed. The student may swipe to change between word groups.
The speaking learning activity introduces the parts of speech of English. The initial sound of the word is by default hidden (a moon symbol is used) but the text can be shown from an option in the option menu (accessed by pressing the blue globe.) After the red buttons are pressed then the student must press the purple middle button (the final part of the word.) The student must then match the word sounds heard to the matching whole word.
The listening activity matches words heard to words written. A large button must be pressed. The word is hidden by default, but it can be read through an option in the option menu. After the button (with a crescent moon symbol) is pressed, then four written words appear. The correct word must be chosen.
The matching activity has the student listen (or read) the whole word by pressing the red button. The student then presses the middle purple button (which is a part of the word.) The student must match the speech parts which appear to the whole word.
The scramble has the student spell the word after hearing the word. The student can spell using letters or using speech sounds (if IPA is chosen in the option menu.)
The wordlist menus
The wordlist menus are arranged by either vowel type or by consonant type. After choosing a vowel type or a consonant type in menu lvl.1, then a menu appears with the common uses of the vowel or consonant in English. There in menu lvl.2 a button with a blue diamond may be toggled. This will allow the student to tap the buttons and listen to the sounds of the word parts. (Making sure that the blue diamond button is not toggled) a sound choice may be chosen and the word list may be accessed in menu lvl.3. The words may be pressed to hear the sounds or the 'go' button may be pressed to go to the learning activity menu. The student may swipe between word groups.
The language tools
There are two language tools, both of which are accessed from the first screen. The 'vowel' button lets the student build words using the sounds of English. The words are organized by a list of the English vowels. The 'consonant' button lets the student build words using the sounds of English. These words are organized by a list of all of the consonants in English. IPA can (and should) be used to build words easily.
The sound may be toggled
The words for the learning activities can be toggled to be hidden
The use of the IPA alphabet may be toggled.
The vowel or consonant type may be changed in the option menu. this avoids having to use the large wordlist.
Number Series and Exponents
This app has three infinite work books and three learning activities.
This app has the student identify series type
This app has students organize number series into their correct order.
This app has students solve exponential math problems
This app introduces many number series to students in an interactive way to make learning easy.
This app show the equivalence between exponential relationships in a 'numberator' tool.
This app introduces exponential series to students in an interactive way to make learning easy.
An out of number series is displayed. The student has six choices to choose the correct base multiple used to make the series
An empty region must be filled by pressing the ten buttons below in the correct order.
The top button can toggle the series to be filled from the highest number or from the lowest number in the series.
The fruit buttons may be pressed to increase the difficulty of the number series.
The student must solve the exponent function by choosing one of six answers listed.
The number at the top may be pressed to increase the difficulty from squared numbers up to numbers to the sixth power.
The student can interactively look at and learn number series based on multiples.
The bottom ten numbers can be swiped to increase the bottom numbers used for number input.
The top bar may be pressed to make the series odd
The student can look at the equivalence relationship between exponents by adjusting the numbers with a keypad and seeing the solution immediately.
The student can interactively look at number series based on exponents
The top right bar may be pressed to change the exponent to a inverse root.
The top bar center may be pressed to reverse the number order.
The center view may be tapped to show or hide the number series used to produce the series.
Fractions and LCM (Least Common Multiplier)
This app has one learning activity called the 'Fractionator'.
This app has a LCM (Least Common Multiplier) challenge mode
This app has a fraction challenge mode
The number keypads change the numbers in the fractions. The bottom number of the fraction change by default. The bottom bar can be pressed to change the number pad from 1-9 to 10-18. If the fraction is pressed then the number keypad input will change allowing you to input numbers into the top position of the fraction.
The purple equal symbol or the addition symbol can be pressed to change the mathematical function mode to subtraction. The two buttons will turn orange. The buttons can be pressed again to become green and to change the mode to multiplication. The buttons can be pressed again to turn the buttons light blue and to change the mode to division.
A moveable grey cover lets you hide any variable to let the student's brain learn to comprehend variables and the principles of equivalence.
The blue and purple button resets the fraction numbers.
The red and purple button will change the second fraction to a random number.
LCM Challenge Mode
The two top numbers with the blue background have a lowest common multiple. The answer is one of the four numbers below.
The star at the top can be pressed to change the difficulty. This will change the symbol to a moon. The difficulty can be increased again, changing the symbol to a clover.
Fraction Challenge Mode
The number of correct and incorrect answers is shown along with the time played.
The small purple buttons with the plus symbol or the equal symbol can be pressed to change the mode to subtraction, multiplication, and division.
The large purple square with the star can be pressed to increase the difficulty.
Math can be simple and easy to learn
This app has one learning activity called the 'Equalator'
This app has one Math challenge
Two keypads change the numbers from between 0-12.
The small purple buttons with the plus symbol or the equal symbol can be pressed to change the mode from addition to subtraction. The buttons can be pressed again to change the mode to multiplication and then division.
A moveable black box cover lets you hide any variable to let the student's brain learn to comprehend variables and the principles of equivalence.
The small purple button with the figure can be pressed to change the numbers to a set of random numbers between 1-12
The Math challenge Mode
The off-on switch can be turned on to set the timer to 60 seconds. The timer will count down and the game will finish after the time counts down to 0, and the game will restart.
The segmented selection can be pressed to change the mode from addition to subtraction, to multiplication, or to division.
The slider can be adjusted from 10-50, increasing the difficulty.
The small button with a star can be pressed to reset the timer.
Learn Spelling, Reading, and the ABCs
This app has 12 learning activities
This app has a challenge mode with three different challenges for testing English spelling and vocabulary.
The Twelve Learning Activities
The ABC activity introduces letters to the student.
The Letter activity introduces letters and corresponding words. Press the letter. The words appear, and then the letters reappear.
The Combine activity introduces the vocabulary in an easy to use list for introduction of all the vocabulary used organized by letter.
The Picture it activity matches the word to one of four pictures. The student should be asked if the word is correctly pictured by discussing each of the four words pictured. Yes and no questions can be taught in conjunction with this activity.
The Spell it activity introduces students to spelling and letters used to spell words.
The Match it activity tests the student to see if they can read the word and match it to the picture which they should be familiar with.
The Hide it activity lists four pictures that when pressed will reveal four words. Three pictures will appear and the student must match the missing picture to the word list.
The Hide it II activity presents four words, which when pressed will reveal four pictures. Three words will appear and the student must match one of the four pictures to the missing word.
The Scramble it activity tests the students ability to spell. The student must first match the letters in the correct order. Then the bottom letters appear scrambled and the student must match the scrambled letters to the word. Lastly the letters appear scrambled and the student must place the letters in the correct order from memory.
The XIII activity has thirteen scrambled letters and four pictures. The student must find the correct letters to spell the mystery word.
The Guess Five activity has twenty-six letters and five random pictures. The student must find the correct letters to spell the mystery word with less than five mistakes.
The Double it activity has eight hidden pictures that must be paired to their matching pictures and then the matching word.
The Three Challenge Modes
The challenge modes allow the student to practice English with the incentive to see how well they can learn the entire list of vocabulary used.
The student can replay these three activities in an attempt to get high scores which are shared across Apple's Game Center.
There are two word lists. They can can be toggled.
The sound can be toggled.
Book mode lets the student or teacher choose one letter to be used for all learning activities. The letter must be chosen from the table.